ointment
I’ve finally managed to put the boiling hell that is Temple Station behind me… At least for now. I got my marksman through Monument Station last night, hit level 20, went off to save some templars. And while I’m having an awful lot of fun right now, those boils continue to haunt me.
I’ve got a number of other characters that I’d just love to play around with… I’d really like to see how an evoker or guardian does at higher levels. I’ve rolled up the characters, done some questing, gotten them up to around level 4 or 5… But the prospect of eventually getting to Temple Station really puts a damper on the whole thing. I mean… Really puts a damper on it. I absolutely hate that whole section. And knowing that I’ll be back there in a few levels makes me not want to actually play other characters.
I find it interesting that I dread that section so much… I’m perfectly happy mowing down piles of enemies in every other section of the game. Wading through mobs of zombies and swarms of imps. I actually enjoy gunning down packs of fellboars and fellborn when they appear. Sure…there are other creatures that I find annoying… Those orbille guys are a pain, as are the leapers… But none of them that I absolutely dread like the boils.
Honestly, I’m not quite sure what the difference is… When you get right down to it you’re killing things, over and over again, regardless of whether they’re boils or imps. The gameplay doesn’t change a whole lot from one critter to the next. Maybe you have to dodge some projectiles, or run away, or get closer, or whatever…but it’s always basically just kill, kill, kill! So what makes killing boils, as opposed to zombies, so much worse?
About the only thing I can come up with is that they’re a passive obstacle, rather than an active threat. It’s kind of like having to knock down a wall before you can proceed, rather than killing the monsters before they can kill you. There’s a certain thrill to out-gunning and out-maneuvering the enemy… Dodging and weaving, avoiding their attacks, blowing them to bits. It’s fun to feel like you’re overcoming the bad guys and saving the day. That thrill just isn’t there when dealing with the boils… You aren’t dodging or weaving or anything…just blowing up stationary boils.
Also of interest is my attitude towards Jons in Monument Station. He’s got a number of quests where you basically help him prepare for a date with a girl. Although… Her idea of a “date” is a little different than mine… She wants to go out and kill demons. He doesn’t want to get killed. So you have to soften up the opposition in one zone…put up some bait…an early warning system… And I just do not enjoy those quests. They don’t bother me like the boils do, but after three or four quests from him I just want to tell Jons to shut up and do it himself.
But why? The whole game is a series of quests, one after another. I don’t mind doing dozens of quests… And if I wasn’t killing random critters for Jons I’d be doing it for one of the many other NPCs who hands out quests. His quests really aren’t any different from any of the other quests in the game - kill 10 of these, collect 4 of those, locate 8 of these, fully explore that place… It’s the same stuff you’d do for anyone else in the game. So why do I dislike his quests so much?
I suspect it’s a combination of things…
There’s a feeling of progress when you finish up the last quest for a specific NPC. They’ve got a list of things for you to do and you’ve done them all. It’s time to move on… Maybe not to the next station, but to a new NPC at least. And since Jons just keeps coming up with new things for you to do, even after you thought you were done with him, there isn’t that feeling of progress. It feels like you’re just kind of bogged down in one place.
The other problem is that his goal, ultimately, is to get laid. And while there’s nothing wrong with that it does seem a little trivial in the grand scheme of things. The entire planet has been over-run by demons… London is in ruin… People are struggling, fighting, dying to hold back the unstoppable tide of destruction. You’ve got quests to destroy giant monsters, guide people to safety, rescue captured troops… And then Jons wants you to help him get laid. It just seems like there’s probably more important things you could be doing - like saving the world or something.
I find it interesting how such simple differences can make such a huge impact on how I feel about a game, or a specific character, or a certain level.
