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	<title>Ephemeral Blog &#187; Diablo</title>
	<atom:link href="http://chris.sartoris.org/category/games/diablo/feed" rel="self" type="application/rss+xml" />
	<link>http://chris.sartoris.org</link>
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		<title>diabolism</title>
		<link>http://chris.sartoris.org/2012/02/04/diabolism</link>
		<comments>http://chris.sartoris.org/2012/02/04/diabolism#comments</comments>
		<pubDate>Sun, 05 Feb 2012 00:30:22 +0000</pubDate>
		<dc:creator>Ephemeriis</dc:creator>
				<category><![CDATA[Diablo]]></category>

		<guid isPermaLink="false">http://chris.sartoris.org/?p=4986</guid>
		<description><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><br/>Played some more D3 this afternoon&#8230; I&#8217;m really liking the Monk class.  Very cool.  Vaguely reminiscent of the Assassin from D2&#8230;  With maybe a dash of Paladin thrown in for good measure.  Lots of fun. The game does some things in interesting ways&#8230; The stash and gold seem to be shared across all your characters.  As [...]]]></description>
			<content:encoded><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><br/><p>Played some more D3 this afternoon&#8230;</p>
<p>I&#8217;m really liking the <a href="http://us.blizzard.com/diablo3/characters/monk.xml">Monk</a> class.  Very cool.  Vaguely reminiscent of the Assassin from D2&#8230;  With maybe a dash of Paladin thrown in for good measure.  Lots of fun.</p>
<p>The game does some things in interesting ways&#8230;</p>
<p>The stash and gold seem to be shared across all your characters.  As do your achievements.  In fact, in a lot of ways, it almost seems like the individual characters don&#8217;t matter.  While you can name your individual characters, once you get into a game the only name that appears is that of your Battle.net profile.</p>
<p>One of my quests involved getting the local blacksmith set up and running again&#8230;  And when I came back to the game on a different character, he was already up and running.  I was still able to do that quest again, but I was also able to make use of the blacksmith before I did so.</p>
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		<title>diabolical</title>
		<link>http://chris.sartoris.org/2012/02/04/diabolical-2</link>
		<comments>http://chris.sartoris.org/2012/02/04/diabolical-2#comments</comments>
		<pubDate>Sat, 04 Feb 2012 20:15:06 +0000</pubDate>
		<dc:creator>Ephemeriis</dc:creator>
				<category><![CDATA[Diablo]]></category>

		<guid isPermaLink="false">http://chris.sartoris.org/?p=4984</guid>
		<description><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><br/>Terri got in to the Diablo III beta.  Got a notice just a couple days ago.  As did one of my old DAoC buddies.  I didn&#8217;t though.  Primarily because I hadn&#8217;t even opted-in to the beta list.  I feel a little stupid about that. Terri, being the awesome wife she is, has shared her beta [...]]]></description>
			<content:encoded><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><br/><p>Terri got in to the <a href="http://us.battle.net/d3/en/">Diablo III</a> beta.  Got a notice just a couple days ago.  As did one of my old DAoC buddies.  I didn&#8217;t though.  Primarily because I hadn&#8217;t even opted-in to the beta list.  I feel a little stupid about that.</p>
<p>Terri, being the awesome wife she is, has shared her beta access with me.  And I&#8217;ve spent a good chunk of the day today playing around with it.</p>
<p>My very first impression &#8211; holy shit, this place is <em>dark</em>.  The whole starter area is dark and gloomy.  Lots of fog everywhere.  Everything is varying shades of black and grey.  Feels very muddled.  Very hard to see.  Feels like those stupid rainbow-hating morons won.  I have to assume that later areas will be more varied, and this region is simply dark for plot-related purposes.  I certainly hope the whole game isn&#8217;t this dark.</p>
<p>Getting beyond the overwhelming gloom&#8230;  It&#8217;s definitely a Diablo game.  Feels just like I&#8217;m wandering the fields outside the cathedral in Diablo II, Act I.  Lots of zombies, the occasional quillrat.  Hollow logs and corpses to loot.  Even the sound of coins falling to the ground is the same.  Very familiar.  Very cool.</p>
<p>As I play through a couple of the dungeons, I get the distinct impression that I&#8217;m actually playing <a href="http://en.wikipedia.org/wiki/Torchlight">Torchlight</a>, and not a <a href="http://en.wikipedia.org/wiki/Diablo_III">Diablo III</a> beta.  The <a href="http://us.battle.net/d3/en/class/demon-hunter/">Demon Hunter</a> is playing almost exactly like the Vanquisher did.  Plus there are bonuses for destroying random objects in the environment.  And achievements to be earned.</p>
<p>The comparison to <em>Torchlight</em> is maybe a little unfair&#8230;  As <em>Torchlight</em> was simply the most recent game to imitate <em>Diablo</em>&#8230;  But that&#8217;s really what it feels like.</p>
<p>I&#8217;m having a few, small issues with the beta&#8230;  Getting some random pauses and slowdowns.  I&#8217;m assuming that it&#8217;s somehow related to the <em>beta</em> status of the game.  Maybe it&#8217;s doing some reporting behind the scenes&#8230;  Or maybe there&#8217;s still some bugs to be squashed&#8230;</p>
<p>But, on the whole, it&#8217;s playing very well.  The graphics are nice, crisp, and clean.  The gameplay is very familiar, very intuitive, and very enjoyable.</p>
<p>I can easily see myself sinking a ridiculous amount of time into this game once it is released.</p>
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		<title>indeed</title>
		<link>http://chris.sartoris.org/2011/08/08/indeed-3</link>
		<comments>http://chris.sartoris.org/2011/08/08/indeed-3#comments</comments>
		<pubDate>Mon, 08 Aug 2011 12:05:27 +0000</pubDate>
		<dc:creator>Ephemeriis</dc:creator>
				<category><![CDATA[Diablo]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://chris.sartoris.org/?p=4098</guid>
		<description><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><img src="http://chris.sartoris.org/images/caticons/humor_small.png" width="32" height="32" alt="" title="Humor" /><img src="http://chris.sartoris.org/images/caticons/software_small.png" width="32" height="32" alt="" title="Software" /><br/>Penny Arcade does a pretty good job of summarizing the latest furor over Diablo 3: So, Diablo 3 is going to require an always-on connection back to Blizzard for the DRM.  Instinctively, this annoys me. I don&#8217;t like DRM to start with.  I don&#8217;t like being told what to do.  Being told that I have [...]]]></description>
			<content:encoded><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><img src="http://chris.sartoris.org/images/caticons/humor_small.png" width="32" height="32" alt="" title="Humor" /><img src="http://chris.sartoris.org/images/caticons/software_small.png" width="32" height="32" alt="" title="Software" /><br/><p>Penny Arcade does a pretty good job of <a href="http://www.penny-arcade.com/2011/8/8/">summarizing the latest furor over Diablo 3</a>:</p>
<p><a href="http://www.penny-arcade.com/comic/2011/8/8/sound-and-fury/"><img class="alignnone" title="Sound and Fury" src="http://art.penny-arcade.com/photos/i-bMtwfTg/0/L/i-bMtwfTg-L.jpg" alt="" width="560" height="281" /></a></p>
<p>So, <em>Diablo 3</em> is going to require an always-on connection back to Blizzard for the DRM.  Instinctively, this annoys me.</p>
<p>I don&#8217;t like DRM to start with.  I don&#8217;t like being told what to do.  Being told that I <em>have </em>to be on-line to play D3 because of the DRM just annoys me.</p>
<p>But, realistically, it isn&#8217;t that big a deal.  Unless something happens to my ISP, I&#8217;m on-line pretty much 24/7.  And even back when I played <em>Diablo 2</em>, I was usually playing on Battle.net anyway.  Even if I was playing by myself &#8211; I&#8217;d create a game, password protect it, and go to town.  That way I didn&#8217;t have to worry about backing up my characters if I had to reload my computer.</p>
<p>And, of course, none of these folks screaming about boycotts are actually going to refrain from playing the game.  They might pirate it instead&#8230;  But they&#8217;ll still play.</p>
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		<title>Blizzcon 2009</title>
		<link>http://chris.sartoris.org/2009/08/24/blizzcon-2009</link>
		<comments>http://chris.sartoris.org/2009/08/24/blizzcon-2009#comments</comments>
		<pubDate>Mon, 24 Aug 2009 14:14:09 +0000</pubDate>
		<dc:creator>Ephemeriis</dc:creator>
				<category><![CDATA[Diablo]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Geek]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://chris.sartoris.org/?p=1904</guid>
		<description><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><img src="http://chris.sartoris.org/images/caticons/geek_small.png" width="32" height="32" alt="" title="Geek" /><img src="http://chris.sartoris.org/images/caticons/WoW_small.png" width="32" height="32" alt="" title="World of Warcraft" /><br/>I&#8217;m nowhere near the Blizzcon convention&#8230;  And I&#8217;m not currently playing any Blizzard games&#8230;  But I&#8217;d have to be living under a very large rock to miss all the hype and hoopla going on. Looks like Diablo III is going to have a Monk class.  I&#8217;m pretty excited about that.  I&#8217;ve always enjoyed monk-type characters [...]]]></description>
			<content:encoded><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><img src="http://chris.sartoris.org/images/caticons/geek_small.png" width="32" height="32" alt="" title="Geek" /><img src="http://chris.sartoris.org/images/caticons/WoW_small.png" width="32" height="32" alt="" title="World of Warcraft" /><br/><p>I&#8217;m nowhere near the Blizzcon convention&#8230;  And I&#8217;m not currently playing any Blizzard games&#8230;  But I&#8217;d have to be living under a very large rock to miss all the hype and hoopla going on.</p>
<p>Looks like <a href="http://www.blizzard.com/diablo3/">Diablo III</a> is going to have a <a href="http://www.blizzard.com/diablo3/characters/monk.xml">Monk</a> class.  I&#8217;m pretty excited about that.  I&#8217;ve always enjoyed monk-type characters in RPGs.  I like the idea of wading into combat with no weapons or armor, and laying waste to your foes none-the-less.</p>
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<p>Looks like the monk will be armed with a staff, and maybe fist weapons as well&#8230;  Reminds me a bit of the Assassin class from Diablo II, which I simply loved.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/B_IIe4Wufyw" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/B_IIe4Wufyw"></embed></object></p>
<p>There&#8217;s also talk of the next expansion to <em>World of Warcraft</em> &#8211; <a href="http://www.worldofwarcraft.com/cataclysm/">Cataclysm</a>.</p>
<p>This time around it looks like they&#8217;re focusing on the old world instead of adding another new area.  There&#8217;s a couple new races &#8211; goblins and worgen &#8211; and tons of changes to the old world.  New zones, dramatic changes to old zones, phasing terrain, heroic versions of old dungeons&#8230;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/mmcHwEn0m7U" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/mmcHwEn0m7U"></embed></object></p>
<p>Looks good enough, in fact, that we&#8217;re going to have to reserve a couple copies and re-subscribe to WoW.</p>
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		<title>darkness</title>
		<link>http://chris.sartoris.org/2008/07/07/darkness</link>
		<comments>http://chris.sartoris.org/2008/07/07/darkness#comments</comments>
		<pubDate>Tue, 08 Jul 2008 01:19:50 +0000</pubDate>
		<dc:creator>Ephemeriis</dc:creator>
				<category><![CDATA[Diablo]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Humor]]></category>

		<guid isPermaLink="false">http://chris.sartoris.org/?p=966</guid>
		<description><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><img src="http://chris.sartoris.org/images/caticons/humor_small.png" width="32" height="32" alt="" title="Humor" /><br/>Stumbled across a humorous and insightful article over on Something Aweful tonight&#8230;  A brilliant example of just how dark Diablo II was. Yeah&#8230;  Those bright blue and green monsters sure are dark and gothic.  So is the predominantly red architecture, and the bright white spell blasts.  It all looks very dark and brooding, doesn&#8217;t it? [...]]]></description>
			<content:encoded><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><img src="http://chris.sartoris.org/images/caticons/humor_small.png" width="32" height="32" alt="" title="Humor" /><br/><p>Stumbled across a <a href="http://www.somethingawful.com/d/news/diablo-hate-internet.php">humorous and insightful article over on Something Aweful</a> tonight&#8230;  A brilliant example of just how <strong>dark</strong> Diablo II was.</p>
<table border="0">
<tbody>
<tr>
<td><img src="http://chris.sartoris.org/images/DARKdiablo.jpg" alt="DARK Diablo II" width="300" height="225" /></td>
<td>Yeah&#8230;  Those bright blue and green monsters sure are <strong>dark</strong> and <strong>gothic</strong>.  So is the predominantly red architecture, and the bright white spell blasts.  It all looks very <strong>dark</strong> and <strong>brooding</strong>, doesn&#8217;t it?</td>
</tr>
</tbody>
</table>
<p>Frankly, it looks like they did the best they could with an 8-color box of crayolas.</p>
<table border="0">
<tbody>
<tr>
<td>Compared to a screenshot of one of the dungeons in Diablo III&#8230;</td>
<td><img src="http://chris.sartoris.org/images/dungeonD3.jpg" alt="Diablo III dungeon" /></td>
</tr>
</tbody>
</table>
<table border="0">
<tbody>
<tr>
<td>Or even one of the outdoor areas in Diablo III&#8230;</td>
<td><img src="http://chris.sartoris.org/images/rainbowD3.jpg" alt="rainbows in Diablo III" /></td>
</tr>
</tbody>
</table>
<p>Well, I guess I just don&#8217;t see what people are complaining about.  Yes, the screenshots from Diablo III have <strong>more</strong> colors, but that doesn&#8217;t mean they&#8217;re bright and happy and full of rainbows and sunshine.  It just means that you can tell different objects apart with relative ease.</p>
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		<title>you can&#8217;t be serious&#8230;</title>
		<link>http://chris.sartoris.org/2008/07/05/you-cant-be-serious</link>
		<comments>http://chris.sartoris.org/2008/07/05/you-cant-be-serious#comments</comments>
		<pubDate>Sat, 05 Jul 2008 15:58:41 +0000</pubDate>
		<dc:creator>Ephemeriis</dc:creator>
				<category><![CDATA[Diablo]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://chris.sartoris.org/?p=963</guid>
		<description><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><br/>Wow&#8230;  The announcement over Diablo III is only about a week old and people are already complaining.  Apparently that 20-minute gameplay video looks to happy and bright and cheerful for some people, so they&#8217;re petitioning to get the color scheme changed to something more like Diablo I or II. Just&#8230;  Wow&#8230;  A single 20-minute video&#8230;  [...]]]></description>
			<content:encoded><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><img src="http://chris.sartoris.org/images/caticons/games_small.png" width="32" height="32" alt="" title="Games" /><br/><p>Wow&#8230;  The announcement over Diablo III is only about a week old and people are already complaining.  Apparently that 20-minute gameplay video looks to happy and bright and cheerful for some people, so they&#8217;re petitioning to get the color scheme changed to something more like Diablo I or II.</p>
<p>Just&#8230;  Wow&#8230;  A single 20-minute video&#8230;  It shows about 10 minutes inside a single dungeon, and 10 minutes outside in a single wilderness area&#8230;  And they&#8217;re ready to burn people at the stake for turning Diablo III into <a href="http://www.hellokittyonline.com/us/">Hello Kitty</a>.</p>
<p>Now, if  you really put some actual thought into it you&#8217;d realize that their complaints are based on some very selective memories.  Diablo I was dark and dingy largely because of hardware limitations at the time.  We didn&#8217;t have the technology to do fancy spell-effects or realistic shadows or anything.  Lighting effects were very simple and limited.  Color palettes were likewise limited to a few hundred or a few thousand colors &#8211; something like the 24-bit with alpha channel that we have today was simply impossible.</p>
<p>Diablo II actually featured some very bright scenery.  The deserts around Lut Gholein were downright blinding.  The jungles around Kurast were lush and green.  The snowy mountains around Horrogath were full of gleaming blue ice and white snow.  The game was certainly not muddy and brown throughout.</p>
<p>And, while Diablo III&#8217;s gameplay teaser certainly looked more vivid and vibrant, I don&#8217;t think I would ever call it bright or happy.  Everything was more sharply defined.  Everything was clear.  The fountains of blood looked like blood, and not reddish mud.  The swarms of locusts devouring the monsters looked like swarms of locusts, and not a collection of greenish pixels.  Light sources cast actual light, complete with moving shadows, rather than simply reducing the darkness in an area.</p>
<p>To be honest, I suspect the problem is not so much with the color scheme, as the fact that the gameply video clearly shows a change in gameplay mechanics.  The Barbarian is seen dashing around, hacking and slashing, hopping around, mowing through a huge horde of enemies&#8230;rather than slowly hacking away at one or two large foes&#8230;  The Witch Doctor is an entirely new class never seen before&#8230;  It looks like there&#8217;s more storytelling going on&#8230;  The loot looks completely and totally different&#8230;</p>
<p>All of which implies that these folks who&#8217;ve been playing Diablo II for the last eight years will not be able to hop right in and be as uber as they are used to.  They&#8217;ll have to learn new strategies and techniques.  They&#8217;ll have to find new gear.  They&#8217;ll have to find their way through new dungeons and wildernesses.  And there&#8217;s a concern hidden in this petition that the game might be <strong>too</strong> different from Diablo II.  And they may not like the game, or may not be as good at it.</p>
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		<title>Diablo III announced</title>
		<link>http://chris.sartoris.org/2008/06/28/diablo-iii-announced</link>
		<comments>http://chris.sartoris.org/2008/06/28/diablo-iii-announced#comments</comments>
		<pubDate>Sat, 28 Jun 2008 12:53:12 +0000</pubDate>
		<dc:creator>Ephemeriis</dc:creator>
				<category><![CDATA[Diablo]]></category>

		<guid isPermaLink="false">http://chris.sartoris.org/?p=955</guid>
		<description><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><br/>It&#8217;s about damn time! There&#8217;s a teaser trailer that looks beautiful&#8230;  But then again, all of Blizzard&#8217;s cinematics look good.  And they usually have little impact on the gameplay itself. But there&#8217;s also a 20 minute gameplay video that looks amazing. Everything is 3D now, but there are still swarms of enemies on the screen.  [...]]]></description>
			<content:encoded><![CDATA[<img src="http://chris.sartoris.org/images/caticons/diablo_small.png" width="32" height="32" alt="" title="Diablo" /><br/><p><a href="http://www.blizzard.com/diablo3/">It&#8217;s about damn time!</a></p>
<p>There&#8217;s a teaser trailer that looks beautiful&#8230;  But then again, all of Blizzard&#8217;s cinematics look good.  And they usually have little impact on the gameplay itself.</p>
<p>But there&#8217;s also a 20 minute gameplay video that looks amazing.</p>
<p>Everything is 3D now, but there are still swarms of enemies on the screen.  The Barbarian looks absolutely badass.  The attacks look just plain brutal.  The environment is now more interactive&#8230;  You can topple walls onto your enemies and things like that.</p>
<p>They also show a new class &#8211; the Witchdoctor.  He looks fairly similar to the Necromancer from Diablo II&#8230;  Can summon some critters to fight for him, can cast spells.  He&#8217;s got a really nasty Locust Swarm that literally eats enemies alive.</p>
<p>It looks like you can finally choose your character&#8217;s gender too.</p>
<p>They only show two classes &#8211; the Barbarian and the Witchdoctor &#8211; so I&#8217;ve got no idea what else will make an appearance.  I sincerely hope they bring back Assassins though, that was one of my favorites.</p>
<p>They mention Battle.net, and show a party of four people playing, so there&#8217;s obviously some on-line multiplayer.  But they don&#8217;t mention how that is going to work.  I wonder if it will continue to be free&#8230;  Or if it&#8217;ll be ad-supported somehow&#8230;  Or if there&#8217;ll be a monthly fee, or microtransactions.  I wonder if there&#8217;ll still be a distinction between your single-player and multi-player characters.</p>
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