The substitution of a wired keyboard & mouse for the wireless one I was using has completely eliminated that input lag in the AvP demo. I am now, generally speaking, able to hit the things I’m shooting at. But that hasn’t helped my survival rate when playing as a marine.
I think that the main problem isn’t with the marine, exactly, so much as it is with the map. This map just does not seem to be built to encourage marine survival. There are different elevations which the aliens and predator can readily access… But the marine has to run down hallways and up flights of stairs. Making it far easier for the aliens and predators to choose their fights.
There are lots of dark corners where aliens and predators can lie in wait. The marine has a flashlight, but it just doesn’t do a very good job of illuminating all the possible hiding places.
The marine’s big advantage, ranged weaponry, isn’t terribly useful in this map. There are just too many places where something can ambush you, and not enough places where you can see your attacker coming.
I was finally able to figure out how to use the predator’s different weapons… There’s a separate button – “secondary weapon” – that fires them. You’ve always got melee weapons bound to your main attack buttons… And the the secondary weapon button fires whatever you’ve currently got selected.
It actually works pretty well… You can quickly switch from melee to a plasma blast without actually having to select a different weapon.
The plasma caster and smart disc work pretty much the way you’d expect them to. The combistick is a little different than previous incarnations… It does not replace or enhance your melee attacks, it’s thrown as a spear. In effect, it replaces the speargun from previous games. The proximity mines work like you’d expect – set them somewhere, and the next thing to step on them gets blown up. It seems like an odd weapon for a predator, but it works.
I’ve finally gotten the hang of the focus mode for the predator. It’s very handy for moving around quickly… But it can also be used for some kind of lunging/leap attack.
I’m not liking the fact that you have to go collect your weaponry. It isn’t a huge inconvenience, but it does mean that you can’t immediately find some dark corner to stalk your prey from. First you need to go collect your toys. This means that the predator, which traditionally has a bag of tricks at his disposal, is only working with a few specific weapons most of the time.
The alien is a lot of fun simply because you’re deadly as soon as you start playing. You don’t need to go collect any weapons at all. You don’t need to remember to cloak, or to pick the right vision mode. You’re ready to start killing.
This is offset, to a certain degree, by the lack of ranged attacks. But, at least on this map, that isn’t much of a handicap. Most of the killing is taking place at melee range anyway.